A selection of a few projects done with various studios since end of 2023.
Studio
Golgotha
Role
Cloth setup
Cloth animation
Tools
Houdini
I worked with Golgotha alongside other freelancers for the Ascendant Vierge concert poster in Paris coming late 2024. The main challenge was achieving the complex drapes on the letters. I used Vellum Brush and quick solver iterations to pin, fold, and knot the fabric, giving me the ability to art direct the drapes as desired. Finally, I set up wind simulations with vertex maps to animate specific parts of the cloth.
Studio
Vendredi Society
Role
Storyboard
Design
Animation
Texturing, Lighting
VFX
Compositing
Color Grading
Tools
C4D
Redshift
AE
I collaborated with Vendredi Society and Philippe Neveu to develop the motion identity for the Prestashop Day, taking place in Paris at the Gaîté Lyrique, in mid-June 2024. I focused on the Fake Out of Home campaign for the brand's pre-event communication. Using video clips from Paris, I used techniques like tracking and AI masking to integrate 3D objects into the street scenes.
Studio
Golgotha
Role
Animation
Compositing
Color Grading
Tools
Houdini
AE
I helped Golgotha on creating the inner sphere animation, using Houdini to create glowing filaments. After a rendering done by Valentin Naffetat, I brought all the EXRs and Cryptomattes into After Effects to work on the ground's animation and the compositing.
Studio
Golgotha
Role
Simulation
Tools
Houdini
I was asked to Golgotha to help them on doing an animation of the shoe with the sole inflating. As the shoe mesh wasn't optimized for simulation, I used a point deform on a low res remesh, and simulated each shoe part with specific Vellum constraints in a single solver.
Studio
Bureaux
Role
Art Direction
Design
Animation
Tools
Houdini
Octane
AE
Bureaux asked me to work on the homepage of their parent company, Igloo. I helped develop the art direction by doing some visual research of the Igloo, their logo, in an Arctic environment. These visuals and animations will be used as a proof of concept for a future WebGL application. I also created a procedural ice block asset for them to use in Houdini, giving them the ability to generate various ice blocks very quickly.
Studio
Golgotha
Role
Art Direction
Design
Animation
Editing
Compositing
Tools
C4D
Octane
AE
I worked with Golgotha, Julien Humbert and Martin Mounier on 3 videos for Arturia, a brand selling plugins for digital music production. I mainly worked on the Wurli's video, where I did everything from the art direction to the final compositing. The texturing of the synthesizer was done by Martin Mounier.
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